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I'm coping my ask here because here is more active and focus. If it is wrong, I delete. In my question I'm very clear about the problem. There is...
I just here to thank bteitler. This part helped me a lot!
Hello everyone, I'm using the NetworkLobbyManager to create a lobby to my game. It is working and I could create game rooms using it. To reach...
Hello, I know that this thread is old but I was stuck in this same problem yesterday. I've tried the same approach and sometimes it worked. This...
I found a way :D For everyone that want to update information about the room, without make connections, you just have to put the information in...
My code is like: MasterServer.RequestHostList(strGameName); HostData[] rooms = MasterServer.PollHostList() With array "rooms", I show on user...
Thanks for replying. As long as I know, to do that I would connect to all clients room, one by one. It gets worst when I need to refresh every...
Hello, I've made a online game that works fine. The player receives a list of game rooms and then can join. The problem is: I can't get...