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using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.RegularExpressions; using UnityEditor; using UnityEngine;...
Unity 2022.3.3f1 Work Through: Extract global position and rotation from animation stream by animationScriptable job. Converting IK goal...
Here we go, The colorful icon must been evaluate manually via ProjectIconsStorage.GetIcons(). Now I have a custom pretty asset window! public...
Do we have a tutorial on how to import a custom shader into amplify shader editor?
Thanks for reply! I need the dissolve effect works with volume clipping. [ATTACH]
Hi, I want to import shaders from AssetStore asset, mainly the combination of toon shader and special effect shader. Where should I start please?...
Hi, I want to add the dissolve effect to RealToon shader, I have the amplify shader editor but have no idea how to do that.. [ATTACH]
Hi all, Keep a camera in your scene, and add a script to set the gameObject of camera deactivate while Awake(). No more null exception. Unity...
It looks like ik target(under twoBoneIK rig) control by other script, make sure to update the ik target position or set the weight to zero while...
Which bone did you rotate on the character? If you need a parent pivot for hips, add RigTransform above foot ik....
Hi, I still couldn't get current icon texture from Icon storage and background storage, What am I probably missing? [ATTACH] internal...
We got UnbindAllStreamHandles already, but we need something more precise to dispose or strip transformStreamHandle like...
@ChrisHandzlik Hi, I recently asked you some questions about MissingUnityEvents. I'm using custom playable graph to interact with...
Hi, Could we using API from rainbow folder to get asset icon? I would like to use custom icon setting to draw editor toolkit(pushpin) in my...
Hi, I got some error in edit mode when inspect under water example scene(after looking around for a few seconds). Unity 2022.1.10f1 URP 13.1.8...
tombstone of 2022.1.4f1 :( 100% crash with standalone
Input sysyem (ver 1.3.0) update twice in one frame, and NotifyBeforeUpdate phase always return default value. First call <Valid>...
Is there a way to check which stream port is animation stream when outside the playable flow? In this picture, port 2 and 3 is animation...
Hello, I'm having trouble walking up the stairs. When the radius of the Capsule collider is too small, causing a very bumpy phenomenon when...
Thanks for your reply, Assets works fine now. -Tribute to your high-quality assets!