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Hello, We integrate Unity Ads with a 3rd party mediation system, and we got a lot of crashes related to Unity Ads on iOS device. My environment:...
Adding a GraphicRaycaster to main canvas will fix this problem. It seems related to updated logic in uGUI on Unity 2019.
Hello, I have multi canvases for UIs on my game, which are nested in one main canvas. Every canvas has a GraphicRaycaster component attached. The...
I remember that I could manage to reproduce it in my game. I tried to make a call with FaceTime continuously, then cancel and repeat again while...
Let try to make a call or Facetime. Do it several times.
I can reproduce this crash, finally. I'm using Google AdMob in my game. When the interstitial is showing, let try to make a call to your phone,...
Hello, I have a problem with unity sound on iOS. When my game starting playing an AdMob interstitial ad, I minimize it then re-open again. This...
Hello, I have a lot of crashes of Il2CppExceptionWrapper with empty stack traces, so I can not figure out what happens to fix. Here is a sample I...
@mmSimon: I write it myself. It's simple as I only need to save the high scores. And then these crashes are gone away, you should give it a try ;)
Does anyone know how to reproduce this issue?
[ATTACH] FYI: last 7 days crash report of my game.
More logs on my BlueStack (not crashed): 7620 I AppCompatDelegate: Failed to instantiate custom view inflater...
More crashes to come: Crashed: com.apple.main-thread 0 myapp 0x101152cf0...
It sounds similar to me. I did not remove Facebook SDK completely, just not initialize Facebook on Android 5 & 6. Although those crashes are...
Hello, We have a lot of crashed related to Unity GameCenter. Here is the crash log: Crashed: com.apple.main-thread 0 myapp...
Same here with Unity 2018.4.12f1, anything new?
For now, we have to disable Facebook on Android 5 & 6 to resolve this issue. We only called Facebook.Init() in our game (not any other facebook...
Hello, I still got this crash on Unity 2018.4.12f1. Here is the log: Anything new on this?
We also experienced a lot a crashes exactly like this with Unity 2018.4.12f1, and it seems only related to Android 5 & 6. Still could not find a...
I have a problem with RenderForwardOpaque.Render -> Clear. Although it’s only rendering a scene with 3 draw calls (it’s a simple UI with a...