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@BoredMormon ok thanks for your suggestion.
@SubZeroGaming I got it , thanks for your reply and thats working on PC and not working on android i have created android asset bundle , its...
any tutorial or help guidelines available please share it. how to set the path ?
@kingandroid , i got the solution thanks for your post yaar.
@kingandroid , i just copy pasted your source code and i just want to open a truecaller which is already installed in my mobile so i just changed...
when we loading the game key board controls are working fine in the game but mouse controls not working we have to click inside then only controls...
minimum system configuration to run the Web Gl. any idea any body knows?
i have one more doubt how to assign the GUI control to the address bar by default or manually in webgl
Thanks @BoredMormon ..
I am using tab key to navigate from one button to another button but in between the control is going to address bar so how to assign or how to...
i am implementing the error handling techniques and i am facing issues to display the message alert box in WebGl Build, if anyone knows plz guide me.
It is really good and i used also.thanks a lot man for your help.:)
for mobile platforms or pc we can use Application.Quit() but for WebGL , how to close it ..any idea or alternative solutions.
I am using simple Json and its working fine in development environment but not working in published code, its throwing unity out of memory error,...
i am working on Web GL game and thats is taking some time to load so what is requirement to run the WebGL game , any graphics card or ram size...
@Macro Trivellato , thank u dude and i have one major issue i am working on Web GL game and thats is taking some time to load so what is...
@ MacroTrivellato there is no keyword called "WebGLInput" in unity 5.1 , should i need to use any namespace to get this..
from the local machine itself its taking too much time to load..any solution to get the performance fast..
Finally I cracked it and got it. using pro unity we can change the unity logo into white PG but if we want to put our own splash screen or logo we...