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Hey there, I try to create a shader that fades my sprites from a given direction. This is what i came up with: [ATTACH] The problem is that my...
Hello there, i am trying to get a scene working with 2D and 3D elements, both getting lit by 2D/3D light. For this I followed the advice posted...
Hey, we upgraded to unity 2021.2.2f. We used the custom factors for the 2D Light Blend Styles to create lights that blend more realistically....
Hey there, inside the 2D Renderer Data the number of Light Blend Styles possible is currently 4. Is there any way to increase the number possible...
Oh god, that is the solution! I'd throw my money at you if I had any, haha. Thank you, you saved me so much headaches.
Thank you for your answer, but actually no, this is not what I meant. Maybe ChuanXin also understood me wrong, I think, maybe I did a poor job at...
Sorry to bump this. But I spent two whole days trying around without any success. Really hope someone can help.
Sure, its just some test material I quickly did with the shader graph. [ATTACH] [ATTACH] The weird thing is, if I try to apply the skybox...
Hey there, as I am testing around with the new shader graph I tried to apply some shaders to tilemaps. The problem is that the shader always gets...
With TileTool2D you will have individual game objects for every tile. I am using TileTool2D and that was exactly my problem, BUT after writing...
Oh ok, thank you, I just always get the feeling there has to be something like a "best practice" and I don´t know it. Hmm.. I think I gotta test...
Same bug, besides I don´t even get an error message,no logs, it just does not start. (tried 32 bit and 64 bit versions and running it as admin) I...
Hey there internet, how do you guys handle big/HD sprites. Would you prefer to import single assets to unity as single images and use the "sprite...
I have to say , Tile Tool 2D does seem like an interesting solution. I´d also love to hear some more in-depth feedback on this. :) Glad to hear...
First off i´d like to thank you for the fast replys. I think i have to settle for Tiled+Tiled2Unity. After looking trough 2DToolkit´s features it...
Hello Internet, i am currently working on a 2D-game with top-down-view. I started to create my tilemaps through single gameobjects and came to...
Hey there Internet, i have hand drawn shadows in my 2D game, but the problem is that if two of those shadows overlap the transparency (of course)...
Thank you, yeah, i think i´ll try to split it up in big chunks. It´s somehow hard to wrap my head around that when i think of my workflow. But...
Hey Guys, I am working on a game which is kinda like Transistor/Bastion with perspective/scale. In other words an isometric game with...
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