A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
When we exit the game scene and go to the lobby scene, we must unload all assets used by the game
After Resources.UnloadUnusedAssets(); or AssetBundle.UnloadAllAssetBundles(true); is used an exception occurs: MissingReferenceException: The...
Good afternoon! There is a wardrobe recipe (for example, a shirt) containing several additional slots (wooden buttons, iron rivets, various...
With Unity 2020.1.15f/TMP 3.0.3 the input field is hidden, but when you click in the place where the input field should be, such a selection...
Subj. The usual call to a remote php script, which always worked without errors. On many devices. In last 2018 and 2017 unity versions. Only on...
Good afternoon! As usual - the incredible speed of response from the admins and developers
Good afternoon! In the log file of the build (not in editor) there are the following messages: Log: Packet has been already received, connection...
Good afternoon! I have a mobile multiplayer game used Unet: client (NetworkClient), authoritative dedicated server (NetworkServer). I decided to...
Unity 5.6.5f1 as I said. On Unity 2017.x play-games-plugin-for-unity authentication callback function does not called. I'm just shocked. Such...
This is happen on the device itself. Android, on different mobiles.
And always there is a DuplicateTransaction error on one specific product. This product is no different from the rest, valid, is tested and...
int purchaseId = 20; sController.InitiatePurchase(product, purchaseId.ToString()); and sController.InitiatePurchase(product);
int purchaseId = 20; sController.InitiatePurchase(product, purchaseId.ToString()); And all ok without payload. IAP 1.17.0 Unity 5.6.5f1
Thank you for your reply. I have an authoritative server on which it is necessary to know that the client (user ID) has viewed the advertisement....
Is there any way on the server to know that the user viewed the advertisement? May be somehow check the information from the client?
Is this a bug? Simple example: Canvas, Image (non active object), Button (OnClick=Image.SetActive(true)). Start the scene, click the button, Image...
No, I use last UMA for unity version 5.3 or above from Github. Sorry, I rarely come here and do not understand what you mean about the Slack...
Good afternoon! My question about dynamic character avatar loading from asset bundles. I created custom race with t-pose, one slot, overlay with...
Thank you for your reply. But clients are periodically disconnected from the server and re-reconnected. And again there is the same error
Are you decide to bug when the client reconnects to another servers more than 16 times? Or is there any advice how to reconnect more than 16 times...