A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hey, I just saw this reply you sent. I'll check it out and get back to you. Appreciate the screenshot!
Please do share more than just saying my stuff is broken. It's not very helpful. If you really want to help, show me what you got and explain,...
I can not thank you enough. I've spent HOURS trying to get this to work using every method I can find on the internet but nothing helped. I can...
I have run multiple tests and can confirm, NavMesh.CalculatePath() and NavMeshAgent.CalculatePath() will only work with the first agentID and will...
If anyone is still paying attention to this I need help! I'm having an issue with calculating paths. First off, yes my public fields have the...
So simple. Thousands of words from so many people... Yet, this is all anybody really needed. Thanks!
For those that are having trouble with this it may be important to point out that .Replace is a return value. If you are trying to do the...
I happen to know that that code is part of the core component in several open source VR projects using physics game object handling. You're...
I'm not sure if this helps but I think it will answer the question. Animations playback in Unity to what ever frame rate they have been set to...
Any word on how to fix the issue? Looks like it's happening to me too :(
I can't thank you enough. This is like level 1000 stuff here and I would never have been able to understand this without your help.
could do something like: float velocitySqrMagThreshold = 0.6f; float rBVelocitySqrMag = rigidbody.velocity.sqrMagnitude;...
@Astiolo You nailed it man. collision.impulse.
Man, thats a lot of work when you can just export a *.dae format and it will just work...