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Hello everyone! My name is Scott and I'm a senior engineer in DOTS Kernel. I came into Unity to work on Project Tiny and DOTS Runtime after 13...
Note that for accessing system data directly, you lose thread safety and lifetime guarantees (basically anything that is risky with direct pointer...
The entities still exist per system, which is what you are seeing. The fix that should likely be implemented in Entities is to hide them if no...
Components may be added to systems (backed by an internal entity) as an alternative option to singleton entities for system data. This allows,...