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It worked (different approach), in this scenario all I had to do apparently was force the app's CurrentCulture to "en-US" and that also solved the...
Fantastic idea, I will attempt this and report back.
Hello, So I've been using HuggingFace's API without issues making calls to it with UnityWebRequest. However, something particularly curious is...
Oh no, I assume Unity folks are already aware as they work on integrating Billing Library 3 into Unity's IAP (based on another thread. This only...
I see. I was quite concerned because my main app relies solely on subscriptions, and since Google doesn't really state what happens after the new...
My question would fall under the mandatory features, namely account hold and resubscribe. As it is, I cannot enable "Resubscribe" under the...
Thank you for confirming. That's exactly what happens sadly. Oh well, I'll switch back and let it mature more.
Hello! So I tried giving URP a go, and I've stumbled upon an issue when creating vegetation. I tried looking around but couldn't find anything...
Same, I get consistently 2300-2400 warnings on build. However, the game seems to perform properly without any issues.
Interesting, I did read a bit about that, it was just confusing when that happened paired with lag spikes. For a physics based mobile game I...
Thanks for the reply. I'm on 2019.2.15f1. It was indeed my phone (or so I think). Perhaps due to not restarting it in weeks or too many apps...
Hello, So I'm a fairly new programmer and I'm doing a project which is going to be physics based (not fully, depending on performance). Now I...
Hello. Thanks for the answer. I sent an email 3 days ago, looking forward to the info! I specially want a bit of clarification in how to feed the...
Hello! So I'm fairly new to programming (started 2 weeks ago to be specific). I have a prototype game all setup yet missing the save and cloud...