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EDIT : I found a workaround. I disabled Vsync in the project settings but enabled it in the aspect ratio menu of the game view. It runs smoothly...
Hello, My company wants to acquire Oculus Quests 2 in order to develop and use VR formations. However an issue recently arose : the Facebook...
Hello everyone, first of all I wanted to thank the team responsible for that project as it helped me a lot understand the XR Interaction package....
Ok thank you, any input about Valve's future's SDK ? Is it going to be a full SteamVR-like plugin or is it just going to be an interface for the...
Hi everyone, I just read all the posts on recent VR dev with Unity and I must say I'm a bit confused. If I want to develop with Unity for OpenVR...
@ascentress Hello, I am trying to open a 5.5.3f1 project into 2019.3.2f1 for multiple reasons. Everything went quite smoothly as I upgraded some...