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If anyone is interested, the workaround I came up with is as follows: 1) Extended the Standard shader to multi-include blending modes other than...
I was in fact able to adjust per-object lightmap scale and the baked lightmap resolution to achieve the desired effect. I'm curious as to why the...
I have noticed that in Unity 5 it appears that static batching operations do not function correctly with scenes that contain multiple lightmaps....
I have some confusion regarding the functionality of the tree objects re: specularity. While both the TreeCreatorBark and TreeCreatorLeaves...
I have an outdoor scene with a dense forest canopy. Light cookies seem to be the ideal solution to project the proper "pattern of light and...
Hello, For a project I am working on, I would like to take a Unity project that has been published to XCode, and build it from XCode as a...
First, let me start off by saying "thank you" to Mr. Berkebile for his excellent iTween plug-in and visual motion path editor. That being...
If anyone is interested, the issue was with the actual FBX files. In transferring them between projects it somehow broke their animation linkages....
To note, after the BindSkeleton calls seem to fail, I get this error message every frame: MissingComponentException: There is no 'Animation'...
I have converted the Character Customization demo offered by Unity to work on mobile. Everything works fine on Android, but unfortunately when I...
Yesterday completely out of the blue, the Unity Asset Server stopped functioning properly on my Windows 8 x64 computer. I searched through all the...