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As I explain in an answer on GameDev.StackExchange, the problem here is that the mouse movement is being multiplied by `Time.deltaTime`. That's...
I'm getting similar errors on a Windows PC with an Xbox 360 gamepad. Unity 2020.3.6f1 (LTS) + Input System 1.0.2 (Verified) Only pass-through...
Looking at the file here, we can find the following macros for you to use: #define SAMPLE_TEXTURE2D_ARRAY(textureName, samplerName, coord2,...
I stumbled across this today too. Here's a little method I cobbled together to help fix-up prefab references for instances that you drag into the...