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@sanuvin, Thanks you. That got me pass the compilation error. I am too eager to get started on Doozy. Still haven't read any document/instruction...
Hi DoozyUI, I just got your package. Import the package into an existing project and a fresh new project, I'm getting the following errors:...
Had this problem happened to me after upgrading to Unity 5.5 (from Unit 5.3). "Error while reading window layout: window #1 is null" I didn't...
Hi All, Just wondering what is the correct way to handle localisation with UGUI? (Especially Panel text and Button text) If i have a custom...
Hi All, Unity Editor positioning gameObject supports Surface Snapping (Shift+Ctrl or Shift+Cmd) that only snap the object's position to the...
This was driving me nuts for days after upgrading to U5.3. Set indentation to Smart or Auto, still give out extra indentation. Even None still...
The auto indentation is very annoying after going to MD 5.9.6. Pasting code or new lines just forces 2 taps in place. It's very annoying. I...
Jamie, See attached image. Same code base, one ran in Editor, the other ran on Android. In this setup, I have not strip out anything. 1 complex...
For that run I turned off alot of collider and removed all but 1 rigidity. At one point i was setting the same position every frame. I have...
Hi there, I'm developing a game on mobile device. I notice my game started to slow/pause every so often and decided to look it up in the...
Hi there, I have been trying to find a way to start any level in Unity editor with some prerequisite GameObject from another scene. The idea I...