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Hi! Thank you for your great assets. I am currently using Lean Localization, and it's been a blast to work with. Awesome stuff! I am currently...
For those wondering how to read out the Windows UUID through the registry. This code looks for the UUID in the HKEY_LOCAL_MACHINE / SYSTEM /...
Hi all. It's seems that the value I receive from using SystemInfo.deviceUniqueIdentifier changed after upgrading to Unity 5.6.1f1 to Unity...
@theANMATOR2b thanks for your reply, sorry for not responding earlier (it's been a while now). I've decided not to animate my sprites in the way I...
I've changed the script a bit to my needs (it's very very basic now, but it works with no hassle). It's not super-perfect, but it does what it...
@inferno222 Thank you for the update on the script. It seems to work when loading the MasterScene. However, when I go back to my editor (so when I...
Hi guys, Thank you for all your support so far. I agree that PHP/MYSQL would be the best solution, but unfortunately I don't think I'm able to...
Hi guys, Currently I am working on a simple casual game that I want to test with an online function. The game is played individually and is based...
I figured that one out as soon as I typed the previous post :D Thanks for your support!
Hi! I've tried your suggestion but I get a lot of conflicts as the GameManager class parses itself to a lot of other classes (Board.cs,...
Thanks for the directions. I'll manage from here. Keep up the good work. All the best.
I mean an actual demo mode (AI playing without player interference). AI can be stupid as hell by the way, it's just to show a simple demo.
A small kick. Anyone has any idea if this is possible?
Hi! I've been using the JMF for a while now and it has been a real treat to work with. I've been able to add all my custom functionality to the...
Hi guys, I've been looking into this issue for some time now, and still haven't found a proper solution. What I'm trying to do is basically the...