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We see the same crash in Unity 2022.3.14f1 Crashed: com.apple.main-thread 0 libsystem_kernel.dylib 0xa01c __pthread_kill + 8 1...
Any update here? We see same crash in 2021.3.4f1...
Thanks! Might I ask to see how the serializeData method looks like?
@3gogames Did you solve this? Similar problem here!
Hi @jura_z, We're still using 5.6, is this fixed in the latest release? Thanks!
Experience the same issues as posted above. We're also customizing it manually at this time. Do you have any ETA on when this "new version" of...
Got an answer from Unity, next things to try is: "We don't support using CocoaPods in Cloud Build at this time, so could you please try...
We've had the same problem with one project since mid July, another one started behaving this way about two weeks ago. I have two long support...
Hi, I'm trying to present a native view controller modally on top of a unity game for ads. All goes well and everyting is working except when the...
Me? About?
I can confirm that the iOS 8.3 beta 1 fixed the issue for us as well. Unfortunately we'll have to wait a few months more before the new iOS...
Do you have any new info? You can't just sit and wait for apple to fix this right?
Any news now?
Any news on this?
Okay, how can we follow up on this so we know when there is a fix avaliable?
Yepp, we've seen the same problem in the current 4.5.5 unfortunately... No other ideas?
Thank you for your answer, we´ve done that, but the problem is that the Unity profiler is showing different reasons every time, just random....
Just to be clear, You tested on an actual ios8 device? The hiccup does not occur in the editor.
Okay, I will collect some screenshots of the spikes. Can you repeat the issue in the demo project i attached?
The issue appears in 4.5 as well. The profiler reports different stuff every time unfortunately...