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I've tried to import .vf vector field from houdini but couldn't figure out how using the VFX graph editor
As this is for data science visualization, I finally moved to unreal and make it work in 10min following this [MEDIA]
yeah I'm using the GameDev ROP Vector Field in houdini to export .fga vector field but I can't (or I don't know) use it in VFX graph editor :/
Will it be possible to load custom vector field using VFX graph at some point ? because at the moment the only solution seems to use paid add-on...
Hi everyone ! I'm starting to learn unity (coming from Houdini and Blender) and I try to play with visual effect graph by learning from example...
also interested by your question