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Yeah, in fact in the first test I used anim.Play () but then to solve the problem I changed course. Anyway I know what you say :) Thanks! :)
Thanks! :)
Finished. Added a second animation (reverse) and fixed everything. Now everything works fine. Thanks for the help everyone :) So as mentioned...
The problem was the activation (enable) of the animator. I rewrote the code using a neutral state to "turn off" the animation and a SetBool to...
The problem persists even with a new scene with a box and a capsule. However, I did some tests and I think I've found the problem; If I turn off...
I premise that I'm using the old Unity Standard Asset for the player character for this tests. Could this be the problem? I haven't thought about...
Yes, with .Translate and Time.DeltaTime everything works well and since I don't have animation transitions, I don't have a "exit time". Thanks...
Even trying both on continuous I have the same kind of problem. :(
Thanks for your help Baste :). Actually I hadn't noticed that I had written float.PositiveInfinity also because before using Animator.Play () I...
You are absolutely right that the more information you give, the better. Sometimes situations are taken for granted that are clear to us who write...
With debug.log I did not find any anomalies, but now I have a warning message: "Invalid Layer Index '1' UnityEngine.Animator:play(String, Int32,...
No. The RB is discrete option (cube door and player). As you notice at the beginning of the trigger it works well, it is the next part that...
Hello everybody. :) I've read myriad discussions on OnTriggerEnter, but I don't have a solution to my "problem". When I start player and enter...
Any kind of help ?? :(
Hello everybody. :) Seeing this tutorial for Unreal, I want try it in Unity to start understanding the Shader Graph a little more. The problem I...
All work well and I have better understood how to take an index inside the array :) For my test I replaced this: _target =...
I thought about this thing, but it actually doesn't enter my head how to do it! Now I try!!!! Thanks GroZZleR :)
Hello everybody :) You know those things that don't get right into your head? Here this question is one of those things :( To study I am...
Ok, definitely this solution is the most acceptable and compatible. I modified it for my purpose and it works great. I have also put it among my...
This thing had completely escaped me! Thanks for the detailed explanation :)