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Wouaw, nice !
Thank you Kripto !
Hi, Nice asset !!! Can objects float?
Hi. Why the best way to mix Curved UI and your framework with Pico headset ? Thank you for your help
It works with your UI Pointer. Do you want to send you the player by email?
Thank you for your reply :) [ATTACH] I use Pico UI system but two problems : - The orientation of the ray from Pico API is not the same as yours...
The UI with Pico / VR Interaction framework no working...
@BeardedNinjaGames Thank you for your asset I migrate my app from quest to pico. Interactions work but UIs don't work I use a player from Pico...
Hello, I really need help :( I have to apply a projection on an object (materials) from a position and with mask objects [ATTACH] I prepare...
Thank for update ;)
The outline effect no working on Quest with Unity 2020
Hi, I have a problem with Unity 2020 with export for Quest. If i add a GrabbableHighlight component on a object, the rendering of the scene in...
Hi, What the best way to change player height pls ?
Hello, What is the best way to convert a UV / Texture position to a world (or local) position in Unity? [ATTACH]
thank you mouurusai ! But i tried to modify the shader of the link but I did not succeed. I'm not good with shaders :(
Thank, You have a example pls ? :(
Hi ! I want to get the rendering of the materials in the UV channel of the object. But I do not know how... [ATTACH] UV settings of object in...
Hi, What the best way for translate (constraint on an axis) distant gameobject ? Thank you for your help ! [ATTACH]
Hi everyone, I use for a project a shader with custom parameters. I am really stuck to convert it to HDRP shader. Can someone help me I would...
Ho Olmi, Thank you for your answer ;) The problem is that the decal projection is orthographic :(