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I'm also on the b5 version, that could be it?
Did you enable Player > Configuration > Scripting Backend to IL2CPP and Player > Configuration > Target Architectures > ARM64 ?
I got it working! I had to enable Player > Configuration > Scripting Backend to IL2CPP and Player > Configuration > Target Architectures > ARM64.
This all is exactly what I was looking for! I'm working on making an Android AR function into my native android app using Unity as a Library....