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Okay managed to fix it. Area becomes dark blue when agent is in that area. Somehow the referance I put in prefab does not count as referance and...
Hello! Ive been trying to fix this issue for a day now and Im stuck. When I instantiate ai prefab, area turns unwalkable for some reason. This...
Thank you @tobiass :)
Thank you. Probably its best way to do it.
Thanks for answer! Here is the video of the door: [MEDIA] So Im moving the door with this code. Really classical horror game door logic. So I...
Hello! I did create hinge doors with rigidbody. Im adding force accoring to mouse input but Im stuggling to add sound effects to door. Since I...
Hello! When player picks up an item im making it child of right hand bone. Master client can see everones equiped item completly synced without a...
Hello everyone! Im working on a multiplayer horror game but I have some logic problems. Every possible item in the game already in the players...
Thank you for your answer. Actualty your idea is way better than destroying the rigidbody.
Hello! Today I had to change my character controller player to non-kinematic player controller. The issue I had with it is when I pick up objects...
Thanks for the answer! I changed rendering to deferred rendering which was huge. It allowed me to have all those lights at the scene without too...
I cant seem to find documentation but try reading the youtube videos comments. You just have to apply photon transform view inside the viewobject.
Indeed it is weird... Thanks alot it worked! You were right about backing up :D
Hello! I downlaoded few packages through package manager api since there is no package manager in unity 2017. I want to delete some packages...
Oh ok coool! The files you sent me is also can be downloaded by the code I shared. Thanks for helping :)
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor.PackageManager.Requests; using...
I think so... There is no package manager in 2017
For versions of Unity starting from 2017.2+, use version 2.3.0. For older versions of Unity (5.6 and 2017.1), use version 2.1.8. There is no 2.3.0...
Hello! Im using unity 2017.4.2f and trying to find Post-processing Stack v2. I looked Unity-Technologies/PostProcessing: Post Processing Stack...
hey! Of course can give more info. Its basically like phasmaphobia. Every player has flashlight and headlight. In the rooms there are ceiling...