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same here. did someone have find any solution?
same here. did someone have find any solution or workaround? share please
@RandomUnityDev123 did you find a solution? how did you make it work on m1?
5argon, you forgot to add [CanEditMultipleObjects] on line 18, just after [CustomEditor(typeof(MeshRenderer))]
Pretty late (3 years passed already :) ), but I had same problem and solved by adding following to my script: I have Player GameObject and...
some problem with memory in Unity 4.2.0 (and 4.1..)...