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I installed 2022.2.13 and it worked for me. Thanks for the fix!
Just tested this with 2022.2.10f1 and the error still happens.
Just tested this with 2022.2.9f1 and the error still happens.
I've just hit this error after updating to the latest version of DOTS (1.0.0-pre.44) on Editor 2022.2.8f1 [ATTACH] Shader error in 'Universal...
Hi, I'm getting a large volume of "Native Crash - KiUserExceptionDispatcher" reports. I've included a subset of them in the link below as well as...
I'm having the same issue as listed above, exclusively from users on Intel Integrated GPU's. The issue link above is marked as Duplicate, with no...
I managed to solve the issue. Opening up Unity directly threw the following exception: The code execution cannot proceed because VCRUNTIME140.dll...
I'm unable to create a new project through unity hub. I'm signed in with my user, and I have tried multiple different Unity installs, but every...
Did you ever come up with a solution for this? I ran into the exact same issue. Trying to do the following: MyScriptableObject obj =...
I would like an answer to this as we have run into the same issue. From what I have read elsewhere, it would seem that iOS stores the images as...
Thanks for your reply povilas. I agree I made it worse than it actually is, but end of day frustration kicked in and "Just rotate it" answers...
I agree 100% with what @Kragh said above. "Just rotate it" is a terrible solution. This is not just an issue of displaying, but storing as well....
I see it is a static variable in a singleton :( I can make this work for me, as each client will only have 1 type of agent. What I can do is just...
Thanks for the reply. Do you intend on implementing this any time soon? This was a pretty core mechanic I wanted in my game.
Hi, I just purchased your asset and I am having difficulty finding out how to set the size of the agent. What I mean is, I want the following to...
Hey guys, I realize I am treading on dangerous ground and heading into what seems uncharted waters (or charted in small amounts :S). For a my...
If your maps get more elaborate and require enemies to not only not spawn outside the map, but in certain areas inside the map then you are going...
Once again thanks Jasper Flick, your responses have been most helpful. Yeah I will probably look into that when I am a bit more comfortable...
Thanks Jasper Flick for your response :) This did fix the jumping problem I described above :D, but brought about new ones :(. The 1st one is I...
Hey guys, As the title says, I am trying to modify the MouseOrbit script supplied with Unity so that it also clamps the X axis. The desired...