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I have been working on a project and have read lots of posts on here about how to do this , and some people prefer to do things there own ways....
if (networkView.isMine) have u used that in your scripts and use with the movements too so u only get to move yourself
it spawned vehicles this time but with 3 spawning
http://djazlar.net46.net/netflightpackage.unitypackage
i host i got a friend to join then i start game
i am using lobby from m2h i host then get connected to then i start game
yes i am doing this and nothing happens i look in heirachy and nothing spawned
where do i attach this script to player or car and i dont seem to see anything spawning for me
will this method auto update positions and rotations using networkview observing the transform
would that do everything automatically from then on
cant u connect to it or
http://www.speedyshare.com/files/27653571/netflightpackage.unitypackage only one near u with particles press f when inside e to go up but its a...
i am interested in that idea u are mentioning is that easy to achieve
can u explain how i can go about fixing this what sort of conditions like its a vehicle that the script is on which is created by the server and I...
tried that had no luck but I edited the original script u sent and this is the closest i have got so far as server owns the vehicle so only the...
its tricky send a package i got playmaker and other assetts installed too not just basic scripting at the moment . I can explain basically if a...
yes i get the problem that no updates happen when client moves a server object as in a vehicle gets in and flies away its owned by server so noone...
if the server updates its position though it should be seen by everyone
lol yes i just tried this both screens see the movement but really strange glitching
this script is wonderful rajmond but my issue i was explainint if i have a game object in the scene is there a way to modify this to send movement...