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HaHa fair enough, that is the fastest solution
Hi, having recently finished a degree in computer games design i am now programming in Unity3d (C#) full time. my course was partially focused on...
Any chance you could point me at an example :)
i am looking for a shader which will only render texture coordinates that are within a given rect.
I'm currently trying to create a container in Unity with multiple quads inside, and am looking for a way to stop parts of the quad that fall...
Thanks for the help guys @steveJ that picture is indeed very helpful i at least understand how its being done now, thank you
Hi, first time poster here wondering some one could help me out I am currently working on a GUI system for our upcoming game, while originally...