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@mlepage: Well put, it's what I was trying to convey but you did it better :-) I've passed this feedback along to our BlackBerry World team as...
@yuchting: Can you please elaborate as to what failed? Which step of the upload process did you get to and what was the error/failed message you...
Hi Jon, My guess is that the new machine might have different code signing keys installed; is that a possibility? You could try backing up the...
If you can email me the old BAR file and the new BAR file, I can take a look into whether anything's changed. Specifically, as Alex recommended,...
That's looking quite interesting. Have you tried the direct Unity3D SDK in a Unity project that was then built for BlackBerry 10? Perhaps it may...
Hi all, To confirm, the Scoreloop service is being shut down on December 1st. Up to that point, the APIs will continue to function but I do...
I've had a bit of exposure to the Heart Rate Monitor sample and I would venture that it is likely a bit more complex. The Invoke extension has...
I can't speak for the URL you provided, but I can share two other (maybe not the simplest) plugins for reference. Check out there BtHrmPlugin and...
EDIT: Double post. Will delete once able (having some issues.)
For the most part, yes the process is the same. Each platform may have its own variation on code signing and storefront submission (some platforms...
The BlackBerry platform is included with the free version of Unity and can be selected from: File > Build Settings. For Unity Pro license...
Hi there, BlackBerryDeveloperProgram@blackberry.com is the best email to send that to. It will go directly to the folks that ran the program....
If you'd like me to test any builds before submitting to BlackBerry World, by all means feel free to fire me an email (eoros@blackberry.com) We...
Just to confirm, are your Project Settings > Quality levels set such that the BlackBerry build has VSync enabled? I've seen flickering when using...
Interesting. I see some were released recently even (i.e. 2014) It would seem that the base Unity functionality may then be supported; though if...
Indeed, the Package ID is created based on the Code Signing Keys used as well as the Product Name that you define within Unity's Player Settings....
That's great! I had a quick chat with the folks from Adiquity as well. They advised that using their web service for this purpose should work and...
The architectures of a BlackBerry 10 BAR file and a PlayBook BAR file are completely different. It's not that it *can't* run, but I would be...
Hello all, I've written a Unity-BlackBerry Invocation extension that can be found here:...
Just a quick update. Shortly, there will be an Invocation plugin/sample being posted here:...