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Thank you for the explanation. That is honestly a pretty bad design in terms of user-friendliness. Even if the UI itself is recalculated in...
Apparently, if I put the inputField.Focus(); in a coroutine that waits one single frame, it all works. Why, Unity?... Why?
I'm trying to Focus my TextField but nothing seems to work. I've tried all the usual suspects, like inputField.Focus(); and...
I would go one of two ways, depending on your game: Either A) if you have armor that may be swapped out, or want to show damage to limbs or body...
@_Exerion Create two animation layers, animate the upper body in one and the lower body in the other, set both layers' weight to 1. This works....
Thank you!
GetCategory() of SpriteResolver doesn't return anything on disabled gameobjects. This can't be by design, can it? And if it is, what am I supposed...
Feedback is always welcome.
Hey everyone! Me and a friend just completed our first game together. It's called Elementalia: The Invasion and is a tie-in to our next game,...