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I met the problem too. Did you solve it? Thanks
Some prefab's instances can't be destroyed after instantiate because there are some monobehaviour can't convert to componentdata. So the system...
I have a componentdata called Identifiction. I use GameObjectConversationUtility.ConvertGameObjectHierarchy to convert a prefab. There is a...
Thanks. What's the difference between ConvertToEntity and GameObjectConversationUtility.ConvertGameObject?
I use GameObject.Instantiate to create gameobject. Then I want to change the value of a componentdata on it. So I need the entity.
I don't find a method or property to get the entity when I'm using ConvertToEntity. Is there a way to get the entity? Or I shouldn't get the...
But it depend on GameObjectEntity
I'm using ConvertToEntity. There are some components that I don't have the ability to change them. These components use Transform to work. And my...