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Thanks Ntero, managed to make it work! Dreamora, I don't seem able to make System.Xml work in the web player. Is there any special procedure for...
I think since the Unity team officially discourages the usage of System.Xml in projects (even preventing its XML parser from being used at all in...
I've been looking everywhere for examples on how to use Mono.Xml with no success. The Unity support page on "reducing the file size" points to the...
I've been looking everywhere for examples on how to use Mono.Xml with no success. The Unity support page points to the files, but with no...
Hey Fizixman, IXmlSerializable is nice indeed, but its XmlReader() method needs a System.Xml.XmlReader, which won't work on the web player. You...
FizixMan, I really appreciate your help. But unfortunately the XML files I need to read aren't always formatted the same way. Some tags may exist...
This sucks! I guess with XmlSerializer I can't simply parse an XML file and retrieve the nodes relevant for the application... It would be great...
Hey FizixMan, Thanks for your input! Just tried your suggestion of using the Load method with a XmlTextReader var textReader = new...
AngryAnt, Including System.Xml in the web player increased its size by ~320Kb, which is fine (even at dial-up speeds it would take much less time...
Hi everyone, new Unity pro user here, just started a new project. I'm having some trouble with the usage of System.Xml on the web player. For my...