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Thanks Dreamora for your quick response. I have looked over that fact. I will let you know if I get it to work.
So I have a dll library for my network that dispatches events. Originally I would of liked to use the event to handle the packet on the main Unity...
In later videos I will include the code as it will be cleaner and more modular. But here is some basic code to play around with as it pertains to...
I am creating some video tutorials for programming concepts in Unity. The first video in a series that I aim to put together is basic dynamic...
Hello, We have been using a form of detonator for our project, it was working great but not in the build of the player the explosions do not...
*bump*
Hello, I am having some serious issues that for the life of me I cannot figure out. I need to find the initial velocity to hit the target,...
Hello, Basically I have a strange issue I am trying to work through. I am getting the direction to a target. var dir = target.position -...
That is true, it all depends on the structure of your game of course. You could, in a mmo type setting, have a relay server handle all packet...
I personally would not bog down the server with selective sending.. rather I would have the client periodically receive a list of players within...
Yeah it is currently a bitstream, using binary formatting!
Yeah that is not mine! lol thanks though.
Hey if you look at the example I gave it should give you a start... like I said earlier this is just a dll build. The full source will be out soon...
This version only has asynchronous based request handling for all data. I am sure once I get closer to a full source release many advancements...
I have a build ready for some playing around. There is a lot that you will currently be unable to do as this is still just an alpha. I have...
I am reporting back that I did successfully get integration between my server and clients with my code. Thank you for the tip Dreamora. Soon as I...
Okay so using the equation on the wiki is correct. It is the angle with the inverse tangent. It will give you two angles, one being the larger arc...
*bump* Does anyone have any knowledge in this projectile trajectory stuff?
Hello, I experienced a similar situation with my network code. I have not implemented it yet, but Dreamora suggested to me that you run your...
I understand that this is a physics problem. The problem is the equation I have is returning NaN, so it appears either I am missing something, or...