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Ok thanks for the reply. I guess its just another one of those "funky" unity solutions :P For now I will then stick to the standard Unity cutout...
Hi Has there been any fixes to the problems regarding Unitys camera AO and shaders using alpha clip? It seems like this has been bugged before;...
Hi Joakim Great tool! Very happy with Shader Forge! However can you tell me if its possible to detect an objects rotation on the Y-axis? What I...
Hi I purchased your pack yesterday and while the demo scenes look great I cannot really figure out how to implement it in my own scene. As a...
Wow that looks great! Very excited to see this! Any idea about when you will roll out these features?
---- NEVERMIND ---- I was being stoopid. I was editing a prefab rather than an instance. Please disregard the question below. Sorry Hi...
@Florian; That looks very impressive :) What lense dirt solution are you using?
Hi again Alright I now managed to get it working and thought I just wanted to share how I did it in case anyone was having similar issues. Aside...
Thank you so much for your answer :) However I cannot seem to be able to find and add the "Prefab Instance" component to my game object - ? I...
Still no takers? :)
Hmm well now I managed to add the component as a new C script to my object. However I am sort of clueless of how this script actually works - ?...
Hi there So I saw this blog post from Nicholas F; http://framebunker.com/blog/poor-mans-nested-prefabs/ Thats pretty exciting. However I...
@frenchfaso; Did I understand it correctly this does not currently work with particles? Is there any workaround to make it work with particles?...
Marco; you too are the man! Thanks so much, it works great :)
James youre the man! Thanks a lot :) How much would it complicate matters if I instead of snow wanted another texture (w. normalmap) applied? IE...
Hi I have been looking for a snow / up vector shader for quite some time but so far the only shader I have found was this;...
Hi rapid Thanks for your answer. It is option 2 I want to do. So I guess it is the VertexLit shader that I need to overwrite with another shader...
Just to elaborate; I am talking about the detail meshes you can paint out on the terrain. Specifically in this case I am looking to cover my...
Hi Do any of you know if its possible to have a normal map applied to a terrain detail mesh? I know Unity doesnt support it out of the box but...
Hi I bought this asset and it works great! However is it possible to prevent the effect from fading away when it is far from the player...