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Still seeing this in the unity 2023.1.0b5.3065.1588 beta read/write is on for the erroring mesh (which some similar issues has been solved by in...
I see, then I worry that maybe it's just the fact it runs in docker which causes issues.
Just to clarify, this is then used in the editor as Editor specific functions ran with Editor scripts? And not in a build/standalone? If so, did...
Hey, I stumbled upon this forum while searching for a potential solution. I've been trying to run the unity linux editor in docker using...
This could potentially happen if the server does not serve a specifically requested SubProtocol, as well as if the certificates are not working as...
For those still finding this forum post while searching for solutions: As of unity beta 2018.2, SSL with WebSocketSharp and ClientWebSocket (.Net...
Any way to close my bug report as well? https://fogbugz.unity3d.com/default.asp?1016393_vhg86kfmphme5hm0
Latest 2018.2 beta actually solved this issue for me, thanks for the help!
I came across this thread after making this post: https://forum.unity.com/threads/clientwebsocket-wss-issues.528598/ Seems to be somehow related,...
I'm posting this in hopes of bringing more light to the problem I've been having with web sockets in Unity 2018.1 beta I'd mainly like to know if...
Wait did you mean the firebase problem or the one I linked to specifically? If you meant my problem would you point me in the right direction for...
Awesome!
Bump. Still an issue. 2017.3.0f3...
Years old post but I came accross the same issue in Unity 5 yesterday, frantically trying to solve it in pretty much any way possible including...
For others that may come by this post having the same problem (as myself) My problem was that I had set Min Penetration For Penalty to 0 in the...
As long as the texture is assigned to the objects UV's in the UV/Image editor window and the object has a material using the texture then the...
If the update function is not an option you could always implement that delegate way with MonoBehavior.InvokeRepeating using a set interval as...
I had unity 3.5 downloaded and installed, but when i tried going back to 3.4.2 and then to 3.5 again the auto updater wouldn't work for some...
If you are still looking for the answer or anyone else still is, here it MIGHT be: I was having the same issue when I imported some road tiles...
make a ray to copy the mouse function ray then use this to raycast and ignore your layers :D