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Do you mean something like this? (I tried to modify the code as below.) code I'll try to be able to selectively apply it to the next update....
See the sample page below. https://noerror.github.io/rtoccdemo/
Concave is not supported, only Convex is supported. (However, it supports that the occluder is overlapped by multiple occluders. Hole on surface...
[MEDIA] 1.5 Updated. It can add a window to the side of the occluder. (like a wall with door.)
@ohbado 1. There is no platform limit. 2. It is currently not operating in parallel like a general unity script. We plan to review the relevant...
@Bzuco We checked and found some issues in SetConvexVolume. (The limit for the number of planes is 64, and there were some errors in the...
@GCat WebGL has no problem because it works with the CPU. But there is no support for terrain rendering. It is impossible to apply the terrain as...
We made a comparison video with an old test device (NVidia shield tablet 2015) for you. (We played the scene included in the asset.) [MEDIA]
Hi, everyone. It is a dynamic-occlusion-culling system for Unity. [IMG] ASSETSTORE :...