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I am running into the same issue. @Alexey do you have updates on this issue and if there will be a fix soon?
Did anyone find a description to the UVchooser, UVchooser_Normal and UVchooser_Mask yet?
Great! I'll upgrade my project right away, really looking forward using the OcclusionMeshes!
Hey hey, is there any news about this? The CSG tools is still experimental and therefore not accessible via the PB API?