A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
The plane is just used for baking the flowmap to a texture. You could make the plane only large enough to cover your river and bake your flowmap....
I haven't created any video tutorials and I'm not aware of any existing. What exactly do you find ambiguous about the documentation? Have you...
Yes, only .obj meshes are supported in the stand alone version. The Unity plugin version uses any mesh that Unity itself can import.
Hi XMachinaX, I've only tried the Free version of Flow, but when editing the materials included the flowmap texture input says "FlowMap(RG) Alpha...
The current shaders are completely untested on mobile. It should be possible to make something that does work, and it's certainly a priority for...
Hmm, that is a tricky problem. I've tried using a vertex shader that samples the heightmap and adds the water depth to set the height of the water...
You mean a mesh that is cut away where no fluid was present in the simulation? That should be possible, but doing it by hand doesn't take too long.
Nice! Right now there's just one "type" of transparent shader, with either edge fade or depth fog (with distortion). When I finish the new...
Glad everything's working :) The new shader's not quite ready yet, but I'm focusing more on generating flowmaps than shaders so you might need to...
Most likely you've forgotten to bypass sRGB sampling. This applies a gamma curve to the texture, which causes the directions to be biased towards...
I've been working on some new features, focusing on fluids flowing on surfaces. Two of the features are residual fluid, which causes the fluid to...
Flowmap Generator has been updated to include bug fixes and features introduced in the stand alone application. I've updated the documentation and...
Yeah, documentation and examples are a bit thin right now. I'm working on the next update of the Unity package and it will include some more...
I've only tried the free version of Flow, but to get my flowmap textures working for the shader included there requires a little bit of work. That...
I've now released a stand alone version of Flowmap Generator. It includes all the features of the Unity plugin. As it doesn't require Unity, all...
It looks like your texture has information with a much higher frequency than your mesh can display, which doesn't give you a smooth height...
The Instantiate function takes an Object, not an array. A better approach would be setting all your parts as children of one transform....
Scaling by a value will always result in a scale with the pivot at the origin (0,0,0). You first need to move the point so that the coordinate...
Maya does something that might be similar to what you are looking for. The slider starts off with a default min and max and has an input field for...
Flowmap Generator is a tool for creating flowmaps for use in shaders using a fluid simulation. A flowmap is a texture that contains velocity...