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I just stumbled into here after looking for why my build was failing. Why was this text still not pinned to the cloud dashboard? It takes 5-10...
This finally happened to me today. latest HUB can't add existing projects (for me). Not clear how to roll back. Reinstall didn't help....
Ditto
Update: I had to uninstall/reinstall Unity and opt to not Install the built-in android-related SDKs. Instead downloaded all that stuff manually...
For me, it's just a clean install of 2019.2 with the android SDK stuff built-in. Make a cube and try to build. Spent a whole day screwing around...
2019.2, same.....
The extension code works in most cases and is nice. If someone who understands the internals of this has time...please add support for Toggles...
I sorted it out. The gotcha for me was just that this asset store package is shown as needing "2018.1" and technically that is true, but there are...
HD version. I tried the beta of 2018.1 plus the repo located here...but I'm not sure if that's what I was supposed to use:...
Agree...it reads as disingenuous.
How to use this content? I have 2018.1...everything is purple.
Just to help others about ARKit Remote...and perhaps it's been covered already somewhere...but I didn't see it. Here's what happened to...
I don't have an issue getting Android to use the camera. That's not the issue. The issue is that in recent versions of mobile OS's...they ask to...
Recent iOS and Android systems both ask the user to allow/deny camera access. That's fine, but how can I check for this in Unity? I need to be...
You guys are crashing because your running memory is too high as a general case or because of how iOS 7 handles single threaded apps (which sounds...
This is in regards to Unity 4.3... We failed an iOS submission because a low end device could easily crash. What the reviewer did was reload a...
Nice idea. My 2 cents is to support having the dash (or whatever component you expect people are mostly using) in a separate editor window...so I...
One of the problems with allegorithmic's bitmap2material or their substance designer, is that the shaders that ship with Unity don't support any...
I agree. I think this is because Unity3d was built from the beginning to be a general all purpose game creation tool. Unity isn't trying to be a...
I have used both string and vuforia extensively. String has a little better performance, but that's because of the obviousness of their image...