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I read some forums could it be because of the default template used by steam ? ("Keyboard (WASD) and Mouse" VS"Gamepad with Mouse Trackpad") ?...
Hello, I wonder how to capture the joysticks and buttons of the Steamdeck using the new eventsystem. I though that the a generic game pad...
I found out the problem. It was due to a 64 builds running on a 32 bits arch.
Dear Unity community, a user (Win 10x64, 16GB RAM, 1060 6GB) reported a crash while playing the game. I went through the logs, and couldn't find...
Hello, Long years later I need to do the exact same thing as the author. I have added to the OnFontAssetRequest event to return always the same...
Makes all sense now, thanks!
I think Job would probably have a more decent chance to do a real parallel execution. Unfortunately, Job enforces the usage of a lot of specific...
Hey, I'm trying to multitread some work of generation at Start time of a component. I'm willing to have a sequence of works (that have no...
You guys have saved my project, an eternal thanks.
Hey, Using URP 2021 LTS. I have 2 following cameras (Orthographic): One Default Main Camera with PostProcessing : true Volume Mask = Culling...
By any chance do you know when the method "public Locale GetStartupLocale(ILocalesProvider pAvailableLocales)" is being called ? Do I have...
yep was working on my way for that... [DisplayName("Steam Selector")] [Serializable] public class SteamStartupSelector :...
Taking the latest (Unity 2020.3.43) worked our for me. Thanks Karl ! Now I've got things compiling, and the project run (no regression on the...
My Mistake I was on 2020.3.5.f1 NO 2021.3.5.f1.
Thanks, I could install it... I had to downgrade my existing newtonsoft library to match the dependency of the package. (hope no regressions will...
using UnityEngine.Localization; -> I have it at the top, that is the reason why Unity/Class loading is complaining about this dependency. Do you...
Hey all, I have the exact same issue. I'm using 2020.3.5.f1. Please, what are the exact steps I have to do so that Unity recognize this namespace...
I have indeed created a new thread for this. https://forum.unity.com/threads/animationclip-code-created-key-frames-identical.1202059/ It is not...
For those interested, I managed to get Unity recognize the Animation KeyFrames sprites by adding an Empty AnimationCurve to the clip before...
Exhumating the topic since I'm doing the exact same as mentioned in this thread, except that whenever I play the animation in the animator, the...