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When I build and addressable group that has a scene in it set to pack separately that bundle gets a reference to a shader that I know is not being...
Is this explained anywhere? BUMP!
Thanks @LilMako17 I'll look into it. So Unity devs is there anything actually supported by Unity that can I use for this?
Bug number 1344238
I build asset bundles using the addressables system. I have a bundle based on a scene file that is larger than I expected and I want to inspect...
Unity v2019.4.24f1 Addressables v1.18.4. An AssetReference with a ReadOnly attribute draws wrong in the inspector and is modifiable. I would...
I am trying to trigger a Memory Profiler snapshot via the API. I am running a player on device and connecting the profiler to the device. I have...
Thanks for the clarification.
Using 2019.4.24f1 and Profiler v0.2.9-preview.3. I'm trying to do a capture with the game running in play-mode in the editor. There is no option...
Is this explained anywhere? I am also curious what occurs with the sprite references, sprite textures that are in an addressable group and sprites...
If I run the Check Duplicate Bundle Dependencies tool and also do the fix operation when it is done does the fix operation build the asset bundles...
@davidla_unity We are not using a custom build of the editor. We are on v2019.4.24f1 and v1.17.17 of addressables package via the Package Manager....
Where is the documentation for the Addressables Groups window's Build>Clean Build's menu options?
I'm trying to use WaitForCompletion API and an error is logged but the method hangs and does not return. I would expect this method to return null...
@daybreaker93 I know this is really old, but just wondering how if you resolved this?
@Tautvydas-Zilys Can you post the bug link for this issue please? And do you know if this fix was backported to 2019.4 LTS?
Howdy, Quick question on expected workflow when building bundles using addressable groups. Is the expected workflow to build the bundles. Do an...
Thanks @ProtoTerminator !
Howdy, I've got addressables running on PC. I wanted to test it on a console target, so I built the bundles for that target. When I try to run...
Howdy, Still on my learning journey of addressables. I was wondering how the Built In Data group is handled. Does an asset bundle get...