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i currently have a car that drives around a track, i added a soft zone to the bottom so the player has time to see the track on his front. but...
hello, i am making a racing game and wanted to make something similar to gran turismo minimap [MEDIA] I already created a render texture on my...
yes there's a mesh collider on it
the asset: https://assetstore.unity.com/packages/tools/utilities/b-zier-path-creator-136082 i have no idea why this happens but i cannot make a...
can someone please explain to me how its done? i currently attached a sphere collider to the front of my car but instead of the sphere dragging...
i dont know why is this happening i am trying to spawn my custom trees onto my terrain but they just randomly spawn where they want and not where...
i am trying to make my car drift and improve it's brakes, because its not braking at all i already increased brake torque and has no effect...
yes its the latest version
i tried it just now and i have errors from the toolkit package com.unity.ui [IMG]
I am using 2020 version and I have this error when I try to install UI Builder and UI package, anyone knows how to fix this? I tried latest...
no one knows how to solve this?
still needing help with this please
it is turned off anyway this also happens in build and unity remote
my shader looks weird if i start the scene from the menu screen but it will look fine if i start the scene where the shader is. i cannot find a...
my cube falls faster whenever the player jumps on it, and i didn't want that how can i avoid it?
nvm i think i figured out whats happening the grounded raycast when returns false i set jump to true so it might be because of that
why i cant jump when im on a slope? i get all the conditions needed for my IF to jump, and i don't jump for some reason slope function line 219...
i was also wondering why it was always spinning, the angular velocity fixed it but not for the bumping sadly
i followed a tutorial showing how to fix slopes on your game, i saw that the tutorial used projectonplane to it's vector3 would be perpendicular...
please can someone help