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Was this fix ever pushed? I've still had zero changes to the node's functionality even on 2023.0.2b1. I'm assuming fixes like these are pushed...
Any ideas on this still? As far as I can tell the URP version of APV doesn't pass through any APV data through the Baked GI node.
In HDRP the Advanced Probe Volume data is accessible through the Baked GI node, but it seems for URP this is not the case. The only thing that...
I have the output of the Baked GI shader going directly to the right sphere, but its only showing up as this weird blue hue that doesn't change...
Is this true? I attempted to use it but didn't get any output from my AVP probes. Haven't found any documentation showing this is true either. It...
Bump, still happening.
Is there plans to bring support for Linux builds? Can't find any current discussion on whether that's ever gonna come.
Same issue here on 2021.2.9f1
I did that, but I don't think Shader Graph supports a Sampler2D with a texture? The only input parameter equating to Sampler2D is "Bare Sampler...
Are there any good pointers for integrating this into the Shader Graph for URP? Tried messing with custom functions, but couldn't get any sort of...
I'm working on an animation tool that lets people control multiple pre-made animations with different keys, such as holding one making the arms...
When I build my project, any layered alpha effects begin to glow and cause nasty ghosting effects that don't appear in the editor. This happens in...
I'm creating a program that's importing player-made meshes at runtime and converting them to GameObjects. Once the model is converted I want to...
I'm trying to use the C stick input of a Switch Gamecube controller to control my camera input, but it seems to not set anything to 'InputRStick'...