A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
It works now! Alternative escaping is not needed as well. Thanks!
Hi, sorry for the late reply. I enabled alternative escaping, but it seemed to not change anything. The error is the same. I also tried to write...
Hi, I hope I am not posting a duplicate question. I am writing a component to use my class that formats a string with LocalizedString. They are in...
Thanks for the feedback. Since you mentioned the ProRes engines, I wonder if they help with Unity. I'm assuming the extra GPU cores help more, but...
I make 3D mobile games. I use a lot of assets and libraries, so the projects tend to be bloated. I don’t add anything I don’t use though. Also I...
Hey there guys. I'm going to get a second Macbook Pro. My current one is equipped with M1 Pro 8/14 (base 14 inch). It works fine, but Unity Editor...
IMO, if you're not gonna use the multiplayer support of PlayerInput, writing your own instancing code would be better. I have been doing that...
That is something else entirely. They would have to rewrite the entire UI, add a code editor or something and much more. Plus, I don't even know...
So, I am using the new Input System, and my player moves with the Left Stick and aims with Right Stick. The problem is, the Left Stick is also...
@Fydar hey man, I see that you're still around here, so I thought I should tag you. I was looking for a solution like this and saw this thread. I...
Hey guys, so, I made an enemy type system that by chance, gives a different type to the enemy object it is attached to. One of those types is...
I solved it. I used rotation.
Hey guys. I want to be able to control a GameObject's position with my players current facing direction. I already have the code for getting the...