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Thanks. I got the desired results by looping through the Export function :+1: My next questions: How can we get this to work for humanoid...
I'm trying to export multiple prefabs into separate gltf files. Using Assets > Export glTF > glTF, I can export my selected prefab assets, but it...
Thank you -- just want to confirm that THIS WORKED FOR ME too. My script that updates the UI position from world position is done in LateUpdate...
I have searched and searched to no avail, so here is my post -- The issue: When going from mouse input on the screen (to control my UI) back to...
HOW do you "add" -force-gfx-st when running Unity? C'mon guys, don't just say you figured it out without sharing what you figured out
[IMG] Click to view on the Asset Store A powerful, configurable user interface component that automatically positions your UI elements in the...
THIS WORKED FOR ME. Thank you, kind person :)
I know this thread is a little old, but hey, if I google for this issue and this is the first thing that comes up, then I think it's still...
Same problem here. On builds, the Y-axis of the mouse is inverted. This actually made me cry "oh no...!". My experience with the new Input System...
action.GetBindingDisplayString(); gives the correct text, it works well. As I switch between keyboard and gamepad, I get the correct text. (for...
Having the same problem. Indeed it looks like the override was removed. I'm pulling my hair out trying to figure out how to get the deviceLayout...
This happened to me too while trying to install a sample from the Input System. Pretty devastating. What is this?
Just encountered this. Any updates?
FIXED! I had the same issue and this video helped me too! Thank you! For anyone else with the issue, just remember: once you follow the steps of...
Thanks for your response, Jeff! We have gotten some data for sure. I'll respond to your questions which will hopefully shed some light:...
To give an example through the game we're working on: It's a two-player asymmetrical co-op game, so there are two unique players and a variety of...
Hi, I'm trying to wrap my head around what is the best practice for using CustomEvents when it comes to a game with multiple levels and stats....
Not sure if this has been asked before, but is there a way for us to determine where the file is being saved? Can I pass in a folder path and a...
[IMG] Get it here: http://u3d.as/aLv Website | Twitter | Discuss in Unity forum MASS OBJECT PLACER A Unity Plugin by Emotion Theory Easily...