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I'm under 2022.3.19f1, I don't even need to plug it in something, just to create it make the error appear. The thing is that it seems that...
Hi. Thanks for your answer. So I really don't know what unity want me to do there. So it seems that I can't use _CameraDepthTexture inside...
Does anyone have an info on this ? The shader is working correctly, but still displaying a lot of error in the console.
Hi. I have this error when trying to include the DeclareDepthTexture.hlsl in a custom function in shaderGraph. Shader error in 'Shader...
Oh Great ! Thanks a lot. I never paid attention to the strip index property. Thank you !
Hello. I would like to have multiple particle strip without using a GPU Event. Is this possible ? I tried to instantiate more particle that one...
Hi, sorry i didn't see your answer. The thing is that in the end because my particle are moving too fast even with variable update, at 60 fps, we...
If you don't want the scale to affect the effect you can pass the vfx in world space by clicking the local button in a context node. But you might...
Hi. This attributes blackboard seems to just be a thing that make the use of custom attributes easier, but doesn't really add any new functions....
Maybe you already found a solution. This is happening because you are using the force Node. So it will give your particle a velocity and then when...
Hello. I'm currently using GPU Event to spawn particle behind another moving particle. Because the particle is moving to fast, i have this stutter...
Oh so it's only for optimisation purpose ? in this case i don't know. The only thing that come to my mind is doing all your computation via script...
Hello ! I don't know exactly what your sequence is doing but maybe something like this should work : In true you put your computation, and in...
I managed it by deleting my library folder and restart my project but it's kind of an odd way to solve the problem.
Hello ! What you could do is make your fx in the hierarchy a child of your rotating mesh. So it's going to follow the same rotation.
Hello. I exported a vfx graph asset into a package and import it into another project. I then have an error on each shader on all my VFX Assets....
Hello. I don't know if it's possible to reset value with event directly inside vfx graph, what i would do to achieve this is use an exposed float,...
Hello, what i want to achieve is having a blend between 2 position for each particle. I got the position for each particle on a skin mesh, and i...
Hello ! It seems that trying to use property from vertex shader of shaderGraph is not possible when Targeting Visual Effect. Is this a normal...