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Thanks. Yeah, I just found that same info in another post. The image quality can be slightly increased, but not by much. Details are at the...
I am using unity 3 with the unity 3 remote on an iPad. the view on my ipad is very pixelated. is there a setting I can change to fix this?...
After looking through a lot of posts I came across one that mentions Vector3.kEpsilon. The error I am having falls within this tolerance...
I am trying to determine if vA and vB (both Vector3) are the same and the comparison fails when it should not. It fails because (vA-vB).x is...
I am able to edit rigidbody from OnNetworkInstantiate but then I do not know which cannon fired the ball. I need that information to determine...
How can I access the transform of an object created via Network.Instantiate()? Situation: I have a cannons that fires cannonballs. When the...
I tried using the GUI.DrawTexture( imageRect, myImage ) method suggested by Proton and the results are the same, it is still stepping. Does...
I tried your suggestion but moving it to Update() produced the same result. The movement is still in steps.
I am moving a GUI Texture in script via OnGUI and obj.transform.Translate(.01*Time.deltaTime, .0001*Time.deltaTime, 0); The problem is the the...
It needs to be realtime so I guess I need to use the pro version. thanks for the info. -mike
I am using a custom interface that uses a product from Phidgets-> http://www.phidgets.com/products.php?product_id=1018 The only way to get...