A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I can confirm from further testing that any form of screen rotation is causing a crash. I made a build with auto rotate enabled, and the app was...
I got two crash reports that report this as the problem: Native Crash - Unknown Function...
We've been having issues on iOS when changing scene from menu to a game mode (we use portrait for the menu, and landscape for game modes). The app...
Hello, following some testing, we seem to have everything working now (thanks to your help!) I'm wondering how I would embed the username of the...
Okay, thanks for your help! It's much appreciated :) I'll make a build for TestFlight and see what happens tomorrow.
Oh, my apologies, do you mean the code here: https://forum.unity.com/threads/improved-support-for-subscription-products.532811/ I copied over the...
This project here https://forum.unity.com/threads/sample-iap-project.529555/ Does not contain any code for the subscription manager. [ATTACH]...
Regarding the creation of a SubscriptionManager, I don't understand what the Json object is, and the documentation merely tells me to refer to...
Okay, so I feel like you're giving me conflicting instructions here. This thread:...
So if I understand correctly, the subscription process should be as follows: User buys a premium subscription. In ProcessPurchase, I parse the...
I get the final message - the product should have a valid receipt. This is the full code - as I said, it's based on the IAPDemo - but I removed...
Okay, so regarding the restore transaction button - I believe it calls ProcessPurchase as though it were a new transaction. I'm not seeing...
Is it possible to test this in TestFlight? As I mentioned, I think that the purchases "vanish" when the app closes.
So, let me begin with a few complaints, as figuring this out has been by far the most confusing, frustrating and difficult aspect of the app I'm...
So, I've set up IAP subscriptions in my app, and it works exactly as expected on an iPhone 7 running iOS 14.0.1. However, the purchase fails...
I'm getting a number of crash reports related to Metal (I think!) I'm hoping somebody can give me any ideas / suggestions that might lead me...
Glad it's not just me! I have the issue too,Unity 2019.4.11f1
So, that last bit of code has fixed my problem, and I got the test ads to show correctly on my TestFlight build. It turns out that you have to...
Can you think of anything that might stop the app from initialising? I unfortunately have to wait for a colleague to make builds for me to test,...
I'm using a "brute force" approach to ensure that the correct ID is being used. I changed the GameID to the Android code before making the Android...