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I currently own Megasplat, and just noticed you released Microsplat. My use case for Megasplat is with Unity Terrains. Is there any performance...
When I convert an existing project to use this, the prefabs and object in my scenes are missing a reference to the various scripts that are now in...
In the demo I could not seem to click and have a single action applied. It seemed to register several clicks and moved a bit after each click. It...
I am not sure how to word this, but my bad! I finally figure out the problem, and it was not exactly a unity bug. I had a "buoyancy" script...
@yant: Thanks for the response. After posting the bug report I received an email from unity saying something to the effect that they thought...
Here is the case# for the bug report: 939928
@LeonardP: Thanks for the response. I try to get that done sometime today and post the case # as requested. Thanks
@hippocoder: I tried your suggestions but no joy. I reloaded 2017.1 and I do not have this issue with that version. Something about the beta is...
I will try messing with the iterations and maybe adjusting the masses. Thanks for the suggestions.
After reading up on inertiaTensor I decided to simplify my colliders for my rig. I removed a sphere collider and a cylinder collider attached to a...
Additional Information: I think my issue has something to do with the inertiaTensor value. When I run the game in the editor most times the...
I have a player rig that uses 3 rigid bodies and two configurable joints. My rig had some real issues with beta 4, but beta 5 seems to a little...
In the folder: AQUAS\Textures\Caustics there are a large number of jpg files. When I browse for textures now, it always grates my nerves a bit to...
Well I am not sure what help this is going to be, but I started disabling items one at a time until I no longer had the weird visuals. When I...
I have the same thing. I came here looking for an answer.
As for me I use GAIA to create my terrains. To use your shader I have to export the terrain as a mesh, and then run the exported mesh through a...
I think I found out what is going on with this as it happened again. It appears that running the Occlusion Culling bake maybe flagging the meshes...
Ahh, I was playing around with importing my mesh to see what would happen. I deleted the the original and reimported it, and forgot to set the...
I purchased your app. I love it so far except a small quirk has popped up. It was working now it is not. Every thing looks fine in the editor...
@pawfessor-fluff: It has been a while since your last update. Are you still pursuing this project?