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Check out the unity "VR Escape room" example. You can see how it's done in the project, and/or follow the lessons on Unity Learn. There are...
You'll want to use "Layers" to determine which Game Objects should interact physically. Once you have assigned each of these Game Objects to a...
Is there a method to auto-grab an XRGrabinteractable? For instance, allowing an "OnHoverEnter" event to cause the player to grab the item. Or if a...
Have you looked into Ragdolls? That would achieve the effect you are searching for. The ability to disable the animator and cause the character to...
What a fantastic product! I recently purchased ABC - Ability & Combat Toolkit, and am already impressed by it's versatility. I am new to Unity,...
Thank you for the quick response, I've had some success on my second attempt based on your external movement reference suggestion. Here's what...
Hello, recently purchased this asset and am really impressed! I am trying to use this as a First Person Controller for VR, and am having some...