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I just subscribed to this thread. For years I've absolutely loved this art style. Looks very polished! I'm looking forward to future updates. Did...
Looks great! How much are you selling it for?
Looks like you are off to a great start for your first 3D game. Also it's "AI' not "IA" and it stands for artificial intelligence. Just the...
Anyone have any feedback? It would help me a lot! Please be advised that what you see is only five days of work.
Now on IndieDB! More pictures available here: http://www.indiedb.com/games/avelinora Release set at end of March!
[IMG] Hey everyone, Here is my latest game I've been working on since last Friday. I've never made so much progress in so little time, so I'd...
You must ask yourself the question, why would someone pay you for this when there is Minecraft and the numerous existing clones?
Sounds like someone can't wait to play WoD lol.
Since this project was more or less just to learn the game creation workflow, additions to this project will not continue with the exception of a...
Hello dwcy, I believe that you will receive better support here since this is the Showcase forums for completed projects.
Flagging this for inappropriateness since there's a naked female peanut in the bathtub. ;) lol jk
Game should be available on Facebook soon with leaderboard integration! Get ready for a lot of competitive scores! You can be the best!
The highest score I've seen so far is 500. Come on guys, you can beat 581! :)
That stinks, the game file is less that five megabytes. Hope you can do better later. :)
581 is my high score. Can you do better?
[IMG] Hello everyone, I have just completed my first game. It took me nine days to take it from concept to completion. It was a great learning...
Oh, I'm starting to understand now.... lol
I think I may have discovered something useful. The fireball is a particle system. When I fire it, the object moves but the collider stays in the...
Both are on the Default layer. I don't understand layers yet since I have never messed with them.
I have tried setting the enemy as a trigger and nothing changed.