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Yes. [IMG]
You guys send AI-generated email spam to your users...
I thought it was a phishing email at first, but no, the SPF/DKIM authenticated. But you know what stuck out? The MX record. dig +short MX...
Apologies, wasn't aware of that. I *ahem* don't use the officially supported distro :cool: All of my posts in this thread were whatever was the...
Appears to be fixed in Mesa 23.1. No idea when that will be rolling out for most distros though.
We just got our AMD testing card back after having to RMA it(perhaps not the best idea to choose the cheapest manufacturer possible ;)). Indeed,...
When I pull dockable tabs to their own window, they raise with the main Unity window when it's focused due to the new window having...
Third-party repo for my distro. I tried 23.0 also, and it's not fixed in that release, so it must have been a rather recent fix unfortunately.
re: the AMD Vulkan issue, it appears to be fixed in Mesa, presumably in 23.0. Using a dev-build so unsure if it's actually in 23.0.
I suspect the OpenGL issue is vendor agnostic, if you're using Nvidia just switch to using Vulkan to work around it.
Currently, the Universal Renderer Data allows you to filter based on builtin layers(which are shared with physics): [IMG] And on the renderer...
Same issue, we purchased an AMD card(6700XT I believe) for testing the game and we can't even get the editor to start on it. Definitely narrowed...
We do something similar by isolating all static geometry to its own scene and using multiple additive scenes. The dynamic objects in it change...
It's not exposed. Perhaps there's a reason Unity has not done it? I'm not sure. The DrawObjectsPass internally uses a FilteringSettings which...
Great tool, just wanted to point out that the default shortcut for 'options'(ctrl+shift+z) conflicts with the default Unity 'redo' shortcut on Linux.
I can't find anything on it in the documentation. They seem to be used arbitrarily, but I'm sure there's a rhyme to it I'm just not seeing. Sorry...
I suspect this is due to bounces. Were you using realtime GI before?
Apologies if this has been answered elsewhere, but I can find barely any information on this. It appears LPPV in URP is marked 'deprecated' in...
Using C# 8 features that don't require runtime support was easy enough on Linux. I just replaced the unity_csc.sh script with one that calls my...
Yes, I use Arch.