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I Found some code in official EntityesSamples , it's a editor script ,not use Resource.Load(path) or AssetBundle.Load(path) , but it shows a...
Any one give an answer ?? same issue happen to me .
Any solutions here? I meet the same problem. Once I build all my shaders to an assetbundle (already have the "auto shader varients asset" from the...
I have the same requirement,and i have do this test with replacement shader ,it no effect . unity 2018.4.21
Nice
Can we do it ? only change .anim file to binary mode ?
Why dot(N,N),and this calc give me correct position when plane's position is (0,0,0) ,when change the plane source position ,the result is error .
Does this randomize rotation changed to particlesystemrender.flip ??? after i set one gameobject.x = -1,how to set this flip to the particles...
I just set one gameobject x= -1 , it mirrored success,but how to mirror particle system ?? ParticleSystemRenderer.flip can not flip success,such...
no use