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Did you ever get this working?
Did you ever figure this out?
Did you ever figure this out? I want to render a parametric surface as well using a domain shader.
@INedelcu , yes this will work. Thank you for the help.
@INedelcu this is exactly what I had in mind. Thank you for sharing this, it will be very helpful to me and others. I have another question...
Is there any documentation that explains how to do what OP asked about? I am looking for similar information. It seems I am even unable to define...
Using only the CPU, I can calculate points, first, second, and third derivatives of NURBS geometry at about 4000 locations on Update() while...
Thanks! I'll explore both options. I'll post an update here with some performance studies after I implement it.
Great info. Any recommendations on how to handle procedural / dynamic meshes that may change topology / geometry over time? Just thinking out...
BGolus, Another question for you regarding this, if you dont mind. Why does the Line Renderer component not have a mesh filter and mesh renderer...
Ah! So it is! I thought maybe it was doing something else.. Thank you for the clarification, i'm very new to this!
Can someone explain to me how the LineRenderer component works? I understand it uses an array of 3D points that define the segments, but how...